1. Tonypa's tile-based tutorials (updated)
by Tonu Paldra, alias Tonypa
[ 3 matching keywords ]
2. Using PHPObject to Save and Retrieve Simple Game Levels
by Tor de Vries
[ 2 matching keywords ]
3. 3D Isometric view
by Eric Lin
[ 2 matching keywords ]
4. Isometric 3D math
by Eric Lin
[ 2 matching keywords ]
5. Isometric maze
by Neodroid
[ 2 matching keywords ]
6. Maze Game
by Geoff Gaudreault
[ 2 matching keywords ]
7. Isometric engine
by Chris Lindsey (aka DebuggerCLL)
[ 2 matching keywords ]
8. Tile layout in AS3
by Eitan Avgil
[ 2 matching keywords ]
9. Changing rooms
by Mad Sci
[ 1 matching keyword ]
10. Moving sprites in a tile-based environment
by Marco Lapi, a.k.a Lapo
[ 1 matching keyword ]
11. DickDynamite: behind the scenes
by Marco Lapi, a.k.a Lapo
[ 1 matching keyword ]
12. Dick Dynamite: tile-based games basics
by Marco Lapi, a.k.a Lapo
[ 1 matching keyword ]
13. Water effect
by Tonu Paldra, alias Tonypa
[ 1 matching keyword ]
14. Creating a Zelda-like game
by Alex Renevey, alias Marmotte
[ 1 matching keyword ]
15. Optimized art-based scrolling [updated]
by Leighton Kuchel, alias Leight
[ 1 matching keyword ]
16. 3D throw ball
by Eric Lin
[ 1 matching keyword ]
17. Continuous scrolling
by Neodroid
[ 1 matching keyword ]
18. Maze Chaser
by Chris Lindsey (aka DebuggerCLL)
[ 1 matching keyword ]
19. Vertical scrolling game
by Lars A. Doucet
[ 1 matching keyword ]
20. Maze game prototype
by Daniel Napoleoni
[ 1 matching keyword ]
21. Map with motion guide
by Emanuele Feronato aka Triqui
[ 1 matching keyword ]
22. Cryptic Capers: Best Practices for Mobile Game Development
by Mariam Dholkawala
[ 1 matching keyword ]
23. Efficient A* path finder
by Neodroid
[ 1 matching keyword ]